If 1000 pts are rolled in a single throw, a B is awarded. (Two B's are awarded for 2000 pts in a single throw, and so on.) Any matching dice in addition to the three of a kind (in a roll) are worth 500 pts.
Six-of-a-kind made with a single throw wins the game outright. Sometimes a target total of 5,000 is set to make for a shorter game. There is a commercial version of Ten Thousand called Cosmic Wimpout that is played with only 5 dice and without the three pairs scoring category. Some states in the USA play a version using 7 dice.
The game is known by various other names like Zilch, Farkel, Hot Dice, Buzzball, Squelch and Wimp Out. Though the basic rules remain the same, the scoring and other intricacies of the game may vary. It is a game that can be played by two or more players. Every player throws dice to score. The player who scores 10000 points first, wins.To win at Farkle you must be the player with the highest score above 10,000 points on the final round of play. The following combinations can be scored: a singe dice showing a 1 or a 5, three of a kind, such as, 2 2 2. three pairs, 2 2, 4 4, 6 6 for example. a six-dice straight, 1 2 3 4 5 6.A dice game using 6 dice. Can be played by 2-20 or more people. The object is to reach 10,000 points. You roll all 6 dice initially, and use the following scoring system to add the points. You can keep rolling the remaining dice, as long as you get either 3 of a kind, a 5 or a 1. When you either choose to stay, your points are added and it becomes the next players turn.If you don't roll any 1.
When a player rolls 1,2,3,4,5,6 when rolling all 6 dice this is a Straight. When a player gets 3 sets of pairs when rolling 6 dice this is Pairs. Pairs and Straights are worth 5oo points. Note: Three of a kind must all be rolled together. Rolling a 1 and then rolling another 1 and another 1 is 300.
Each player takes turns rolling the dice. When it's your turn, you roll all six dice at the same time. Points are earned every time you roll a 1 or 5, three of a kind, three pairs, a six-dice straight (1,2,3,4,5,6), or two triplets. If none of your dice earned points, that's a Farkle!
Dice 10,000 3 minute read I have been playing this game for as long as I can remember. It was one of the first games my parents ever taught me and its very simple to learn. This game is most commonly known as Dice 10,000 but I have heard it called Boxcar, Foo, Zilch, and Crap Out, Greed, Farke, and Amish Dice.
The game continues until all 5 dice show the target number and are kept aside. Once a player has achieved his target number on all, he chooses another number and the game continues. The winner is the first player who has set and achieved targets of all numbers from 1 to 6.
The game of 10000 is a dice game that is very popular in many forms. This version uses 6 dice and some criteria may be adjusted to meet the various rules that exist around the world.
Dec 22, 2018 - Fun dice game that takes about an hour. Players keep rolling as long as they roll something that earns points (1's, 5's, 3 of a kind.). You can play off of other player's hands to earn more points. Have fun.
Rules Kniffel is a more challenging variation of popular dice game Yahtzee or Kniffel. Kniffel uses 6 dice. The aim of the game is to collect maximum amount of points by throwing six dice.. Four of a Kind 4 dice of the same kind sum of all the dice FullHouse 2 dice of one kind, 3 of another 25 points Small Straight 4 consecutive numbers 30.
Rules of the game: The purpose of the game is to reach 10000 points. A player can roll dice as long as he obtains points. If a throw gives points, the paying dice can be put in reserve.
OVERVIEW: Greedy is a high score dice game in which players roll dice for points. You roll 5 dice, move aside only the dice you want to use for points, then re-roll the remaining dice. If you can make all 5 dice count for score, pick them all up and keep rolling (If you're feeling lucky.) Your points can accumulate as long as you keep scoring.
Dice 10,000 (or Dix Mille, 6-Dice, 10,000 Dice, Ten Grand) is the name of a family dice game, very similar to Farkle.It also goes by other names, including Zilch, Zilchers, Foo, Boxcar, Bogus and Crap Out. Play. The game requires six standard dice and a pencil and paper for scoring.
Small Straight is any four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6) and scores a fixed 30 points while Large Straight is any five sequential dice (1-2-3-4-5 or 2-3-4-5-6) and scores 40 points. Four of a kind scores a sum of all dice without any extra points. Five of a kind (Yahtzee) scores a fixed 50 points.